Prime Video and Critical Role‘s The Legend of Vox Machina is back this week with another three episodes. And Critters, we are in for a wild ride. In the series’ seventh episode, “The Fey Realm,” half our adventurers end up on another plane while the rest try and find a way to overcome a terrifying curse. It’s trippy, emotional and downright exciting. Let’s dive in!
DISCLAIMER: These are recaps and, by definition, will contain spoilers for The Legend of Vox Machina. Please proceed with caution and be sure to check for traps. If you haven’t had the chance to check out the episode, we highly suggest doing so.
“The Fey Realm” opens with Keyleth (voiced by Marisha Ray), Percy (voiced by Taliesin Jaffe) and twins Vex (voiced by Laura Bailey) and Vax (voiced by Liam O’Brien) in a mysterious world. They are all worried for Pike (voiced by Ashley Johnson), who ended up on the wrong end of Grog’s (voiced by Travis Willingham) sword at the end of last episode. However, there really is nothing they can do at the moment. At least it looks like Keyleth took them where they needed to be – The Fey Realm.
If Scanlan’s (voiced by Sam Riegel) vision was right, the twins, Keyleth and Percy, are in for one trippy trek through the Fey Wild. Thankfully, it looks like Percy seems to be obsessed with the place. As he guides everyone through, it seems like the Fey Realm is reacting oddly to Vax and won’t listen to Keyleth. This trek might be trippy, but it also looks like it’s going to be quite dangerous as well.
Elsewhere, Scanlan, Grog and Pike drop out of Keyleth’s plane shift spell. Pike knows that this was an accident and Craven Edge’s (voiced by Matthew Mercer) fault. She tries to heal herself, but Edge seems to be pulling blood from her. Scanlan realizes that the sword is truly evil, but Grog doesn’t want to. It almost looks like he is going to side with Edge, but at the last minute he smashes it to pieces. No one hurts his buddies. Who knew that thing could hold that much blood?
We shift to the Fey Realm for a moment, where the trek continues with Percy leading the way. He is a great guide, just don’t ask Vax. While Keyleth and Percy discuss how time can be wonky (really, it’s a weird soup), Vex finds another little creature following them around. Just as fast, we shift back to Pike, Grog and Scanlan, who are somewhere in Taldorei, where Grog has lost all his muscles. Don’t look at him; the poor goliath is as weak as Vax.
While they try to figure out what to do about Grog, Vex is questioning the little satyr she found, who introduces himself as Garmelie (voiced by Billy Boyd). He is quite the artist, but don’t question him about it. Art is subjective folx. Garmelie gets a bit cryptic about how he can lead them to where they need to go (not where they want), but Percy thinks they should leave him behind. However it seems like Garmelie isn’t ready to say goodbye to the heroes just yet.
While they deal with their problem, Scanlan and Pike try to get Grog some help. Cue a hysterical trek and song where Grog gets carried by a magic hand, dropped a ton, lost in a river and can’t even use his arms to drink. And then we get a sweet moment between Scanlan and Pike, and two blushing gnomes are now our favorite things on the planet.
The Fey Realm team finally make it to the bog, and when Percy finally asks Garmelie for help, he disappears. The little blobs seem to have a thing for Vax. They merge together into a giant blob monster. Vax realizes that they are after him and decides to run off. However, it seems like Keyleth and Vex get hit by a spore attack anyway, and the acid trip that follows is hysterical. Add in Trinket being voiced by Cheech Marin, and you can’t go wrong.
Percy heads off after Vax, and the two work out a plane to take out the blob with fire and electricity. Vax struggles to open up to Percy, but he eventually does about how the armor is corrupted and that his path is far different than the rest of them. Post-acid trip, Vex and Keyleth struggle to get their sense back while Garmelie draws more artwork. When Percy calls him out for knowing that the monster would attack, he makes mention of being just a traveler on this journey. Since they were so entertaining, Garmelie agrees to guide them to the next vestige.
Back in Westrunn, Umbrasyl (voiced by Mercer) speaks with Thordack (voiced by Lance Reddick) about what he has accomplish (and what he failed at). It seems that they disagreee on what the relics can for them but is willing to let him do what he wants. That is as long as he continues to do what Thordack needs him to. Plus, he seems Ripley (voiced by Kelly Hu) has some plans to break down the conclave by making them disagree with each other. Shaddy lady over there.
“The Fey Realm” comes to a close as Pike, Scanlan and Grog reach their destination in Taldorei, and Garmelie brings the others to the Elven city of Syngorn.
Talk about one wild ride. While not a lot happens in this episode, a ton happens at the same time. Grog dropped Craven Edge like a bad habit (and he was one), but now he is all Vax-level weak. Let’s hope wherever Pike and Scanlan took him can help. And Garmelie. GARMELIE. If you know – you know. If you don’t – watch campaign two. We are heading into some emotionally kick-ass terrirory over the next two episodes, so having this light-hearted one was perfect.
Speaking of, let’s not waste any more time and head on to the next one!
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