Critters, if you know, you know. We’ve reached episode three of Amazon Prime Video’s The Legend of Vox Machina. And with the title, “The Sunken Tomb,” most of us know where this is going. But – no spoilers up here. Just know that our heroes are heading off in search of a legendary weapon and will need to overcome a series of dangerous encounters. Let’s dive in!

DISCLAIMER: These are recaps and, by definition, will contain spoilers for The Legend of Vox Machina. Please proceed with caution and be sure to check for traps. If you haven’t had the chance to check out the episode, we highly suggest doing so.

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“The Sunken Tomb” opens with Pike (voiced by Ashley Johnson) living out a vision from the Everlight of what is happening in Emon. Since Thordack (voiced by Lance Reddick) no longer has use of the people there, he kills them. Vox Machina needs to get these Vestiges and fast if they are going to save the world. Vax (voiced by Liam O’Brien) arrives back after scouting ahead with news that he found the lake but not the temple. Scanlan (voiced by Sam Riegel) skates over to check it out but is attacked by fish people before being saved by Zahra (voiced by Mary Elizabeth McGlynn) and Kashaw (voiced by Will Friedle).

Zahra and Kashaw in the snowy woods.

The Legend of Vox Machina. Image courtesy of Amazon Prime Video.

It seems Osysa (voiced by Alanna Ubach) wanted to send Vox Machina some help. While hanging out by the fire, they tell Vox Machina about Purvaan, the Raven Queen’s old champion (go ahead and laugh, we did) and what they know about the tomb. Vax (voiced by Laura Bailey) tries to show off the trinkets they got to Zahra, but it doesn’t go so well. However – Grog (voiced by Travis Willingham) now has a beard. The world can be saved. That night, Vax and Vex share a sibling moment, and Vex recalls when they left their father’s home (voiced by Troy Baker). We don’t like him. No, we don’t.

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The next morning, Zahra uncovers that the tomb is under the lake and with Keyleth’s (voiced by Marisha Ray), they hold the water back long enough to get inside. If you ever wanted to know what a sunken tomb smells like – it’s fish and death. As Vox Machina head inside, we learn that Zahra and Kashaw might not be there to help as initially shared. As they navigate the tomb, Grog triggers a trap separating the group, and we get another flashback of Vax and Vex. We learn that Vex was unhappy with leaving their father and Vax’s overbearing tendencies.

Vex’s group continues to venture further when the fish people ambush them. They manage to hold them off, and Grog even goes a bit – unhinged, thanks to Craven’s Edge (voiced by Matthew Mercer). Vex and Zahra have a bit of competition, while Pike worries more about Grog. And as if normal fish people weren’t bad enough, the mage of the group show’s up. The tables turn a bit before Vax, and the others show up to help out. They manage to help out a bit, but it’s Vex who gets the killing blow. We get another chance to see Vax’s overbearing attitude when he rushes to check up on Vex.

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As the dust settles, Vox Machina notices that Zhara and Kashaw have disappeared. It seems that they are just here to get the armor for themselves. Vox Machina eventually makes it to the tomb portion of this dungeon, and Vax tells everyone to stay put while he investigates. Don’t touch anything until your rogue investigates. Keyleth spots a hole in the ground, and Vax heads down to investigate. While below, Percy (voiced by Taliesin Jaffe) finds a trigger in the floor and fiddles with it, uncovering the tomb. With the help of Vex, they push it open and find the armor.

The Death Walker's Ward armor.

The Legend of Vox Machina. Image courtesy of Amazon Prime Video.

As Percy approaches, Vex gets another flashback of when she was alone in the woods and found Vax crying. In the present, she tells Percy to wait for Vax to return, but it is too late. Percy triggers the trap inside the tomb. While Percy can dodge the strike, it hits Vex and sends her flying. We watch as the light goes out in her eyes. Scanlan calls down to Vax to get back up top. And when he does, he sees the rest of his team crowded around his sister, who is dead on the ground.

He rushes over, and as “The Sunken Tomb” comes to a close, we see one final flashback. Vex never needed Vax. He needed her. He was lost without her and never wanted her far from him.

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CLIFFHANGERS SHOULD BE ILLEGAL. Watching Vex’s death during Critical Role‘s live show was one of the hardest moments in our TTRPG live-play watching lives. And it hurts just as much rewatching it in The Legend of Vox Machina. Then pile on that this is the last episode released this week. We have to wait an entire week to see what happens. We should have known that getting the twin’s backstory and Vax being so worrisome over Vex would end on a bad note. But let this be a reminder that you should always check for traps.

We’ve got a week before the next three episodes of The Legend of Vox Machina air. What are your thoughts so far? Remember, not everyone has watched the live show, so don’t give away any spoilers!

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