During the Square Enix and Nintendo showcases at E3 2018 this past week, we got an new look at Octopath Traveler. The Japanese RPG (role playing game) has come a long way since its initial showing last year. Square Enix does an amazing job visually with bringing the world of Osteria to life. You are given the choice of eight different paths to take with eight very different characters. Those eight characters include a Warrior, Cleric, Merchant, Hunter, Dancer, Apothecary, Thief, and Scholar. Combat for Octopath Traveler will be a turned-based strategy system, but will allow players to use their special abilities in and out of battle. For instance the Apothecary will be able to craft potions and elixirs in and out of battle.
A demo was introduced last September for Octopath Traveler so that developers could get feedback from gamers. They took the feedback and readjusted different aspects of the game play and system in order to create a better game. A few adjustments added into the new demo include a brightness slider that allows players to adjust the brightness on their screen. This was a major issue in the first demo as the game was too darkly lit. Another adjustment was the addition of a dash button that allows you to run faster for a period of time. Players are now able to skip through story events and cut scenes in order to speed up game play as well.
Square Enix has a way of really bringing their worlds to life. Octopath Traveler gives me a Final Fantasy Tactics vibe but with the ability to travel down eight very different paths. I really was hoping that they would have made a version of this for either the PlayStation 4 or Nintendo 3DS; however, it looks as if it will only be avilable for the Nintendo Switch. Since I have yet to purchase a Switch, I guess I will have to put this on the back burner, for now.
Octopath Traveler will be released on July 13, 2018 for the Nintendo Switch.
[Images courtesy of Nintendo]
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